Old-school gaming is still used as a source of inspiration even nowadays. 3D Realms, the creators of Duke Nukem are ready for another throwback and they are working on a shooter that will bring back a lot of nostalgia.
This summer Wrath: Aeon of Ruin will be launched on PC. The game is inspired by the early 3D first-person shooters. Wrath will even follow the classic design that was so popular in the 90s. Nonetheless, while the design might use old school games as a source of inspiration, Wrath: Aeon of Ruin will have some modern touches as well.
The game will be built on the Quake engine which is the same technology that was used for the 1996 FFS Quake. Developers decided to use this technology in order to make this game feel more authentic. Frederik Schreiber, vice president of 3D Realms explained why they decided to use an old style:
Everything we miss about the classic era is kind of gone now in most modern first-person shooters, and we kind of want to bring that back. Ion Maiden was basically the restart of our [3D Realms] timeline, we basically went back to 1996. For Wrath, we actually stumbled upon a Quake modder going under the name ‘Killpixel’, who was actually working on a particular mod for the game. There are tons of mods for Quake out there, but his stuff looked surprisingly cool. We decided to work with him on this and develop it further, hiring the best people who knew Quake and actually worked on the engine back in the day, all in order to put together a true successor in spirit to what the original Quake was back in the ’90s. It’s also the first major 3D Realms game that has been made internally in over a decade.
Nora Reynolds is a major in biology and a minor in Biological Basis of Behavior, writing about science in general. She also likes to try new gadgets and sports about the AI new era.